@startuml
sprite $sd_card [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000007FFFFFFFFFFFFFFFFEA1000000000
0000000000000000007FFFFFFFFFFFFFFFFFFFE100000000
000000000000000007FFFFFFFFFFFFFFFFFFFFFA00000000
00000000000000007FFFFFFFFFFFFFFFFFFFFFFF00000000
0000000000000007FFFF0000FF0000FF0000FFFF00000000
000000000000007FFFFF0000FF0000FF0000FFFF00000000
00000000000007FFFFFF0000FF0000FF0000FFFF00000000
0000000000007FFFFFFF0000FF0000FF0000FFFF00000000
000000000006FFFFFFFF0000FF0000FF0000FFFF00000000
00000000006FFFFFFFFF0000FF0000FF0000FFFF00000000
0000000006FFFFFFFFFF0000FF0000FF0000FFFF00000000
000000006FFFFFFFFFFF0000FF0000FF0000FFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
0000000001AEFFFFFFFFFFFFFFFFFFFFFFFFEA1000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_SD_CARD(_alias) ENTITY(rectangle,black,sd_card,_alias,MATERIAL SD_CARD)
!define MATERIAL_SD_CARD(_alias, _label) ENTITY(rectangle,black,sd_card,_label, _alias,MATERIAL SD_CARD)
!define MATERIAL_SD_CARD(_alias, _label, _shape) ENTITY(_shape,black,sd_card,_label, _alias,MATERIAL SD_CARD)
!define MATERIAL_SD_CARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,sd_card,_label, _alias,MATERIAL SD_CARD)
skinparam folderBackgroundColor<<MATERIAL SD_CARD>> White
@enduml